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Subject: Re: Test position software... whats out there already?

Author: Andrew Wagner

Date: 18:38:18 04/27/04

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On April 27, 2004 at 18:06:17, Dann Corbit wrote:

[snip]

>
>Test suites do not work for this purpose.  They are good for judging tactical
>strength, but poor estimators of game strength.  If you optimze for tactics,
>then the program will play poorly.  I can generate a large boost in the tactical
>strength of Beowulf by tuning using test suites.  Then it gets murdered in
>actual games.
>
>It may be that quiet moves could be a good indicator.
>

I don't understand this philosophy. The only real way to make your program
better at tactics is to improve its depth. How does this actually hurt its
positional play? I assume that's what you're getting at here. But it's still
evaluating positions the same way, it's just evaluating them deeper from the
root. In my opinion, at least for my program, improvement of the search and
quiesce and related algorithms have been where I've gained the most improvement
in play. This could, of course, be because I still have a pretty crappy program
that's a slow searcher anyway, but that's been my experience. Andrew



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