Author: Dan Andersson
Date: 18:08:18 04/29/04
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On April 29, 2004 at 21:03:55, Dan Andersson wrote: >>More correct would be: D+1 is always better than or equal to D. > It's a safe assumption. But it is not strictly true. > One example is when evaluation gives best move at depth D and at D+1 a tactic >is available that at later depths doesn't pan out. > Another is the fact that there exist so called pathological trees that have the >property that the quality of the move is always less or equal at each deeper >ply. That would be for any game where a full search is not currently possible. I.e. ludicrous upper time/space constraint or infinite game. > >MvH Dan Andersson
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