Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Multiple Linear Regression - Secret of the Commercial Chess Programm

Author: rasjid chan

Date: 11:01:53 04/30/04

Go up one level in this thread


On April 30, 2004 at 07:59:43, Frank Phillips wrote:

>On April 30, 2004 at 07:11:02, rasjid chan wrote:
>
>
>>
>> But still as others posted, and from theory of alpha-beta that it relies
>> only on one signal, ie eval(), evaluation determines how alpha-beta
>>searches and the returned best-move.
>
>Sure, chess is a zero sum game with only three outcomes: 1, 0 or ½.  So, unless
>the search sees to the end of the game then an evaluation is needed to chose an
>end point.  I suppose, in fact, to differentiate between all endpoints that are
>not won, lost or drawn.  I view the evaluation (and chess theory) as a predictor
>of the likely outcome of a position for which the end result is unknown.
>Sometimes the prediction will be wrong, even with best play.  Presumably due to
>tactics or wrong or inapplicable theory or the evaluation function being a poor
>predictor in the specific case.
>
>The question then is how much of an evaluation do you need to do well against
>the opponents you are likely to play eg to take you to a particular level.
>There will always be occasions where the presence of specific knowledge hurts
>(over-valuing some positional factors that are not as important as others in
>specific positions or vice versa) as will the abscene of specific knowledge in
>particular circumstances.
>
>In theory search or egtbs (the same as search but pre-computed backwards) must
>dominate all else.  Fortunately chess is still interesting because from a
>practical point of view it cannot.

Your topic is actually a big ITEM. Another reply here also seem to
stress on search, but recent posts seem to indicate even top programmers
did'nt exactly give any very definitive answers which I can understand.

I have a relevant reply to Uri above.
Hope it is not too dumb.


>
>I doubt there is single set of killer positional elements and their weighting
>factors.  Nor a single way to arrive at a decent set.  And I would repeat that
>on a modern cpu a standard search plus any sensible evaluation function should
>take you way above 1900.

My current program cannot be rated as it is under major changes and
some major areas are not proper yet.

Thanks.
Rasjid






This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.