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Subject: Re: Max CacheSize on nalimov tables in Shredder

Author: Robert Hyatt

Date: 13:24:39 04/30/04

Go up one level in this thread


On April 30, 2004 at 14:42:29, Vincent Diepeveen wrote:

>On April 30, 2004 at 13:44:17, Ingo Bauer wrote:
>
>>On April 30, 2004 at 13:36:44, Ingo Bauer wrote:
>>
>>>On April 30, 2004 at 09:53:01, Karl-Johan Olsen wrote:
>>>
>>>>btw. it's in the classical interface...
>>>
>>>Hi
>>>
>>>I never checked this and can't at the moment (will later) but it is completly
>>>useless. 64 is more than enough, let the OS do the caching job!
>>>
>>>Bye
>>>Ingo
>>
>>OK, I could not wait:
>>
>>CPU0: AuthenticAMD x86 Family 6 Model 10 Stepping 0 2505 MHz
>>GUI: Tablebases with 5 pieces found! [Cache: 999 MB + internal 13.67 MB]
>>Engine: Shredder 8 (64 MB)
>>by Stefan Meyer-Kahlen
>>  4/04	 0:00 	  +M11	1.Ne6 Rg6 (95) 5
>>best move: Nc7-e6 time: 0:00.016 min  n/s: 7.687  CPU 93.7%   n/s(1CPU): 8.203
>>nodes: 123 TB: 174
>>
>>There seems to be a limitation of 999 MB for the TBs Cache, and the 5 Pcs at
>>least are working fine. But again 999 is completly useless! The OS is doing the
>>caching job allready. Use a bit more for Engine-Hash and let 100-200 MB Memory
>>free for the OS. Done!
>>
>>Ingo
>>
>>Ingo
>
>The OS might cache it Ingo, but won't decompress it for you which also takes
>quite some time. A bigger EGTB cache works better than letting the OS find the
>golden coins.
>
>Best regards,
>Vincent

Current egtb cache caches compressed blocks.  So this is a moot point.

Decompression is _not_ the bottleneck.  From actual testing rather than
guessing...




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