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Subject: Re: Max CacheSize on nalimov tables in Shredder

Author: Peter Skinner

Date: 13:26:37 04/30/04

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On April 30, 2004 at 13:36:44, Ingo Bauer wrote:

>On April 30, 2004 at 09:53:01, Karl-Johan Olsen wrote:
>
>>btw. it's in the classical interface...
>
>Hi
>
>I never checked this and can't at the moment (will later) but it is completly
>useless. 64 is more than enough, let the OS do the caching job!
>
>Bye
>Ingo

I agree when using up to 5 man tbs. I go higher when using the 6 man tbs in
Hiarcs, Crafty. There I use a max of 128.

For most people 64 is more than enough, as the decompression indices for 5 man
is around 20 mb themselves. So a 64mb cache when the tables are in use are more
than fine.

Here is an example of my crafty.rc that I use on FICS for all time controls:

egtb
adaptive 900K 12M 96M 12M 48M
cache=32M
log=off
show book
whisper=2
exit

It does reasonably well for a PIV 2.0 Ghz machine. Especially in longer time
control games. I use the optimized exe off my Crafty website.

Peter



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