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Subject: Re: WAC #2

Author: Uri Blass

Date: 03:00:12 05/01/04

Go up one level in this thread


On May 01, 2004 at 00:12:43, Robert Hyatt wrote:

>On May 01, 2004 at 00:03:41, Andrew Wagner wrote:
>
>>On April 30, 2004 at 23:47:06, Robert Hyatt wrote:
>>
>>>On April 30, 2004 at 23:26:55, Andrew Wagner wrote:
>>>
>>>>[snip]
>>>>>
>>>>>Black is already winning in position 2:
>>>>>
>>>>
>>>>Right, I just meant the sac was losing, not the position. In fact, the first
>>>>position is also winning without the sac, quite easily. My point with the second
>>>>position was that where in the first position the two connected passed pawns
>>>>made up for the difference of the rook, in the second position they weren't. I'm
>>>>thinking it would be tricky to create a non-expensive eval term for such a
>>>>complicated static evaluation. I mean, a human can look at it and quickly see
>>>>"the king's not close enough", but that's not so easy for a computer to see
>>>>without calculating.
>>>
>>
>>Hmm? You can't be doing too much with it if you're not solving this until 13
>>ply.
>
>
>Look at the position _carefully_.  This is a _one_ tempo position.  One white
>pawn prevents the white king from being able to stop the two connected black
>pawns.  I am conservative there.  Move the king one file toward the h file and
>you get this:
>               10     0.14  -2.54   1. ... c3 2. bxc3 Rxc3 3. Ra2 Rc2 4.
>                                    Ra1 Re2 5. Rd1 Rxe3+ 6. Kf2 Rh3 7.
>                                    Ke1
>               10->   0.20  -2.54   1. ... c3 2. bxc3 Rxc3 3. Ra2 Rc2 4.
>                                    Ra1 Re2 5. Rd1 Rxe3+ 6. Kf2 Rh3 7.
>                                    Ke1 (s=2)
>               11     0.26  -2.58   1. ... c3 2. bxc3 Rxc3 3. Ra2 Rc2 4.
>                                    Ra1 Re2 5. Kf3 Rxh2 6. Rd1 Rh3+ 7.
>                                    Kf2 Rh2+ 8. Kf3
>               11->   0.51  -2.58   1. ... c3 2. bxc3 Rxc3 3. Ra2 Rc2 4.
>                                    Ra1 Re2 5. Kf3 Rxh2 6. Rd1 Rh3+ 7.
>                                    Kf2 Rh2+ 8. Kf3 (s=3)
>               12     0.68  -2.37   1. ... c3 2. bxc3 Rxc3 3. Kh4 Rxa3
>                                    4. Kh5 Ke6 5. Kg5 Rc3 6. Kh6 Kd5 7.
>                                    Kxh7 a3 (s=2)
>               12     0.91     +1   1. ... Rxb2!!
>               12     1.19  -3.61   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
>                                    4. Rb7+ Kd6 5. Rb6+ Kc5 6. Rb8 d2 7.
>
>
>Finds it one ply quicker.  But the problem here is the threat of repetition by
>white.  Takes a bit of a search to see that the black king finally escapes all
>the rook checks.
>
>Move the white king to the h-file and you get this:
>
>               11     0.30     +1   1. ... Rxb2!!
>               11     0.39  -3.52   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
>                                    4. Rb7+ Kd6 5. Rb6+ Kc5 6. Rb7 d2 7.
>                                    Rxh7 Kd6 8. Rf7 d1=Q 9. Rxf5 (s=12)
>               11->   0.47  -3.52   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
>                                    4. Rb7+ Kd6 5. Rb6+ Kc5 6. Rb7 d2 7.
>                                    Rxh7 Kd6 8. Rf7 d1=Q 9. Rxf5 (s=2)
>               12     0.66  -3.79   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
>                                    4. Rb7+ Kd6 5. Rb6+ Kc5 6. Rb8 d2 7.
>                                    Rc8+ Kb6 8. Rd8 c2 9. Rxd2 c1=Q 10.
>                                    Rd3
>               12->   0.91  -3.79   1. ... Rxb2 2. Rxb2 c3 3. Rb6+ Ke7
>                                    4. Rb7+ Kd6 5. Rb6+ Kc5 6. Rb8 d2 7.
>                                    Rc8+ Kb6 8. Rd8 c2 9. Rxd2 c1=Q 10.
>                                    Rd3
>
>So you can get the idea.  The white pawn at e3 is the key here.  Remove it and
>move it to g3:
>
>               12->   1.95  -1.77   1. ... Ke6 2. Ke3 Kd5 3. h3 h5 4. Rf2
>                                    d2+ 5. Kxd2 Rxb2+ 6. Ke1 c3 7. Re2
>                                    c2 8. Re5+ Kd4 9. Kd2 (s=2)
>               13     2.54  -1.83   1. ... Ke6 2. Ke3 Kd5 3. h3 h5 4. h4
>                                    Rb6 5. Kf2 Re6 6. Kg2 Ke4 7. Kf2 Re7
>               13->   3.27  -1.83   1. ... Ke6 2. Ke3 Kd5 3. h3 h5 4. h4
>                                    Rb6 5. Kf2 Re6 6. Kg2 Ke4 7. Kf2 Re7
>                                    (s=2)
>               14     7.31     -1   1. ... Ke6
>               14    11.82  -1.42   1. ... Ke6 2. h3 c3 3. bxc3 Rxc3 4.
>                                    Ke3 Rxa3 5. Rxd3 Rb3 6. Kd4 h5 7. Rd2
>                                    a3 8. Re2+ Kd6 9. Rg2
>               14->  14.96  -1.42   1. ... Ke6 2. h3 c3 3. bxc3 Rxc3 4.
>                                    Ke3 Rxa3 5. Rxd3 Rb3 6. Kd4 h5 7. Rd2
>                                    a3 8. Re2+ Kd6 9. Rg2
>
>
>The sac doesn't work.  That is why this is _really_ a tactical problem, not an
>evaluation problem...

I do not see it as a proof that it is a tactical problem because evaluation
function can consider also the pawn at e3

Uri



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