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Subject: Chess engines built to run on clusters?

Author: Chandra Sharma

Date: 00:37:37 05/04/04


Hey guys, I was wondering if there were any chess engines out there that were
built to run on clusters? I realize that clusters can be inefficient due to lack
of shared RAM, but I would assume that at a certain point when you hit a massive
number of nodes, the sheer amount of mass calculations that could be performed
at once would begin to present an advantage.. I remember reading about an idea
to modify GnuChess to work in a beowulf clustering environment a while ago, but
I never saw any follow-ups on it.. anyone have any info on this? Thanks.



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