Author: Ed Trice
Date: 16:04:51 05/04/04
A snippet from the Crafty evaluation routine:
/*
----------------------------------------------------------
| |
| first, check for the "trojan horse" attack where the |
| opponent offers a piece to open the h-file with a very |
| difficult to refute attack. |
| |
----------------------------------------------------------
*/
if (trojan_check)
{
if (root_wtm && File(WhiteKingSQ) >= FILEF)
{
if (!(bb=tree->all_pawns&file_mask[FILEJ]).b1 && !bb.b2)
{
if ((BlackRooks.b1 || BlackRooks.b2) && (BlackQueens.b1 ||
BlackQueens.b2)) score-=KING_SAFETY_MATE_THREAT;
}
}
if (Flip(root_wtm) && File(BlackKingSQ) >= FILEF)
{
if (!(bb=tree->all_pawns&file_mask[FILEJ]).b1 && !bb.b2)
{
if ((WhiteRooks.b1 || WhiteRooks.b2) && (WhiteQueens.b1 ||
WhiteQueens.b2)) score+=KING_SAFETY_MATE_THREAT;
}
}
}
Does anyone have a concrete example of what position, or family of positions,
this code is encouraging the program to seek or avoid?
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