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Subject: Re: How to evaluate KQ vs KR?

Author: Marc Bourzutschky

Date: 19:07:59 05/04/04

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On May 04, 2004 at 17:51:48, Uri Blass wrote:

>On May 04, 2004 at 12:40:33, Marc Bourzutschky wrote:
>
>>On May 04, 2004 at 10:44:43, Tord Romstad wrote:
>>
>>>When there is little thinking time left, my engine annoyingly often fails to win
>>>KQKR endgames.  Are there any simple but effective eval tricks which can help to
>>>play such endgames well without searching very deeply?
>>>
>>>Tord
>>
>>This ending is tough because it appears to be inherently tactical, so even with
>>good heuristics you'll need a minimum amount of look ahead to see whether a rook
>>separated from the king can be forked (check extensions!).  On a 16x16 board
>>this ending is no longer a win for the queen, further supporting the idea that
>>there is probably no general strategy.
>>
>>-Marc
>
>In both cases it is dependent in the initial position.
>
>There are drawn positions because of perepetual check in 8*8 board when it is
>impossible to capture the rook because of stalemate and there are winning
>position for the queen in 16*16 board when it is possible to capture the rook by
>a fork.
>
>Uri

But on the 8x8 board if the queen is to move and he is not in check, and the
queen is not attacked, it is always a win.  This is true for square boards up to
15x15, but not true for 16x16 (and also not for 4x4, but that is a somewhat
special case...)

-Marc



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