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Subject: Re: position from ICC authors tourney

Author: Will Singleton

Date: 18:05:43 05/07/04

Go up one level in this thread


On May 07, 2004 at 19:59:49, Mike Byrne wrote:

>White(2): infox
>
>  Crafty v19.12 SE [Kasparov] (2 cpus)
>  Keeper setting 1==yes, 0==no         0
>  personality name ..................  Kasparov
>  personality setting..................41
>  queen value..........................900
>  rook value...........................500
>  bishop value.........................300
>  knight value.........................300
>  pawn value...........................100
>  book random (0=off)............ .....0
>  book selection width.................3
>  delay time limit,(0=off:1=on)........0
>  draw score setting...................0
>  search depth.........................0
>  special edition code (1=off:0=on)....0
>  time usage setting (0=normal)........30
>  window beta initial setting..........40
>
>more...
>  king safety asymmetry................20
>  king safety scale.............. .....115
>  king safety tropism..................120
>  lazy setting.........................60
>  pass pawn scale......................103
>  pawn block scale............... .....115
>  pawn scale..................... .... 102
>  incheck extension setting............60
>  mate extension setting...............48
>  one response extension setting.......46
>  pawn push extension setting..........45
>  recapture extension setting..........30
>  start extension setting..............30
>
>
>
>[d]3rr1k1/pp1b1pp1/3b3p/3P1B2/3N4/8/PP3PPP/2RR2K1 b - - 0 19
>
>Black(1): go
>              clearing hash tables
>              time surplus   0.00  time limit 4:00 (4:00)/(30)
>              time surplus   0.00  time limit 4:00 (4:00)/(30)
>              depth   time  score   variation (1)
>starting thread 1
>                1->   0.00   1.21   1. ... Ba4
>                2     0.00   1.29   1. ... Ba4 2. Re1
>                2     0.00   1.24   1. ... h5 2. Bxd7 Rxd7
>                2     0.00   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                2->   0.01   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                3     0.01   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                3->   0.01   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                4     0.03   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                4->   0.03   1.00   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                                    (s=2)
>                5     0.04   0.90   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                                    4. Rc8+ Kh7
>                5->   0.06   0.90   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                                    4. Rc8+ Kh7 (s=2)
>                6     0.06   1.13   1. ... Bxf5 2. Nxf5 Re2 3. Nxd6 Rxd6
>                                    4. Rc8+ Kh7 5. Rc7 Rxb2 6. Rxf7
>                6     0.14   1.00   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxd6 Rxd6
>                6->   0.17   1.00   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxd6 Rxd6 (s=3)
>                7     0.18   1.13   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxd6 Rxd6 5. Rc8+ Kh7 6. Rc7 <HT>
>                                    (s=2)
>                7     0.25   1.01   1. ... g6 2. Bxd7 Rxd7 3. h4 Re5 4.
>                                    Nb5 Re2 5. Nxd6 Rxd6
>                7->   0.34   1.01   1. ... g6 2. Bxd7 Rxd7 3. h4 Re5 4.
>                                    Nb5 Re2 5. Nxd6 Rxd6 (s=3)
>                8     0.50   0.94   1. ... g6 2. Bxd7 Rxd7 3. g3 Re5 4.
>                                    Nb5 Re2 5. Nxd6 Rxd6 (s=2)
>                8->   0.62   0.94   1. ... g6 2. Bxd7 Rxd7 3. g3 Re5 4.
>                                    Nb5 Re2 5. Nxd6 Rxd6
>                9     1.15   0.96   1. ... g6 2. Bxd7 Rxd7 3. Rc2 Rde7
>                                    4. g3 Kg7 5. f4 Re3 6. Kg2
>                9     1.64   0.85   1. ... Bxf5 2. Nxf5 Re2 3. Rb1 Re5
>                                    4. g4 Re4 5. Rd4 Re2 6. f4
>                9     2.01   0.78   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxa7 Rxb2 5. a4 Re2 6. Nb5
>                9->   2.01   0.78   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxa7 Rxb2 5. a4 Re2 6. Nb5 (s=3)
>               10     2.35   0.83   1. ... Re5 2. Bxd7 Rxd7 3. Nb5 Re2
>                                    4. Nxa7 Rxb2 5. a4 Ra2 6. Rc8+ Kh7
>                                    7. Rd4 (s=2)
>               10     2.96   0.75   1. ... Bxf5 2. Nxf5 Re2 3. Rb1 Re5
>                                    4. g4 h5 5. h3 hxg4 6. hxg4 Re2 7.
>                                    Nxd6 Rxd6
>               10->   3.73   0.75   1. ... Bxf5 2. Nxf5 Re2 3. Rb1 Re5
>                                    4. g4 h5 5. h3 hxg4 6. hxg4 Re2 7.
>                                    Nxd6 Rxd6 (s=3)
>               11     5.07   0.47   1. ... Bxf5 2. Nxf5 Re2 3. Rb1 Re5
>                                    4. g4 Bf8 5. Rbc1 Rexd5 6. Rxd5 Rxd5
>                                    7. Rc7 (s=2)
>               11->   5.71   0.47   1. ... Bxf5 2. Nxf5 Re2 3. Rb1 Re5
>                                    4. g4 Bf8 5. Rbc1 Rexd5 6. Rxd5 Rxd5
>                                    7. Rc7
>               12    10.34     +1   1. ... Bxf5!!
>               12    12.65   0.01   1. ... Bxf5 2. Nxf5 Bf4 3. Rb1 Re5
>                                    4. g4 g6 5. Rd4 gxf5 6. Rxf4 Rdxd5
>                                    7. Rc1 fxg4 8. Rxg4+
>               12->  13.64   0.01   1. ... Bxf5 2. Nxf5 Bf4 3. Rb1 Re5
>                                    4. g4 g6 5. Rd4 gxf5 6. Rxf4 Rdxd5
>                                    7. Rc1 fxg4 8. Rxg4+
>               13    18.18  -0.13   1. ... Bxf5 2. Nxf5 Bf4 3. Rb1 Re5
>                                    4. g4 g6 5. Rd4 gxf5 6. Rxf4 Rdxd5
>                                    7. h3 fxg4 8. hxg4
>               13->  19.95  -0.13   1. ... Bxf5 2. Nxf5 Bf4 3. Rb1 Re5
>                                    4. g4 g6 5. Rd4 gxf5 6. Rxf4 Rdxd5
>                                    7. h3 fxg4 8. hxg4
>               14    26.96   0.02   1. ... Bxf5 2. Nxf5 Bf4 3. Rb1 Re5
>                                    4. g4 g6 5. Rd4 gxf5 6. Rxf4 Rdxd5
>                                    7. gxf5 Kh7 8. Rb4 b5
>               14    58.39  -0.14   1. ... Bf4 2. Bxd7 Rxd7 3. Rc5 b6 4.
>                                    Rb5 a6 5. Rxb6 Rxd5 6. Rb4 Be5 7. f4
>                                    Bxf4 8. Rc4 Kh7
>               14->  58.40  -0.14   1. ... Bf4 2. Bxd7 Rxd7 3. Rc5 b6 4.
>                                    Rb5 a6 5. Rxb6 Rxd5 6. Rb4 Be5 7. f4
>                                    Bxf4 8. Rc4 Kh7 (s=2)
>               15     2:01  -0.21   1. ... Bf4 2. Rb1 Re5 3. Bxd7 Rxd7
>                                    4. Nf3 Rexd5 5. Rxd5 Rxd5 6. Re1 g5
>                                    7. g3 Bd6 8. h3 Kg7 9. Re8
>               15->   2:12  -0.21   1. ... Bf4 2. Rb1 Re5 3. Bxd7 Rxd7
>                                    4. Nf3 Rexd5 5. Rxd5 Rxd5 6. Re1 g5
>                                    7. g3 Bd6 8. h3 Kg7 9. Re8
>               16     3:25  -0.27   1. ... Bf4 2. Rb1 Re5 3. Bxd7 Rxd7
>                                    4. Nf3 Rexd5 5. Rxd5 Rxd5 6. Re1 g5
>                                    7. g3 Bd6 8. Re8+ Kg7 9. h3 Rd1+ 10.
>                                    Kg2 Kf6
>               16->   3:46  -0.27   1. ... Bf4 2. Rb1 Re5 3. Bxd7 Rxd7
>                                    4. Nf3 Rexd5 5. Rxd5 Rxd5 6. Re1 g5
>                                    7. g3 Bd6 8. Re8+ Kg7 9. h3 Rd1+ 10.
>                                    Kg2 Kf6
>              time=4:00  cpu=181%  mat=1  n=295059769  fh=91%  nps=1.23M
>              ext-> chk=5841254 cap=863303 pp=302493 1rep=912029 mate=123088
>              predicted=0  nodes=295059769  evals=89394178  50move=0
>              endgame tablebase-> probes=0  hits=0
>              SMP->  split=906  stop=101  data=5/128  cpu=7:14  elap=4:00
>
>Black(1): Bf4
>              time used:   4:00
>
>
>My new signature an ascii art "chess king".   It will now be attached to my
>responses to good posts.  Will gets the first "chess king"!
>
>                         _
>                       _| |_
>                      |_ + _|
>                       _| |_
>                     _/_____\_
>                     \       /
>                      \_____/
>                      (_____)
>                       |   |
>                       |___|
>                      /     \
>                    /_________\
>                   |._________.|
>                  /_____________\
>                 (._____________.)
>
>
>Best,
>
>Michael

I am honored. :)




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