Author: Robert Hyatt
Date: 19:10:48 05/08/04
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On May 08, 2004 at 21:57:23, William Bryant wrote: >On May 08, 2004 at 20:49:21, Robert Hyatt wrote: > >>On May 08, 2004 at 17:54:50, Uri Blass wrote: >> >>>I would like to read some descreption of the book algorithm of different free >>>programs. >>> >>>I am still thinking about the book structure of movei >>>I do not like the solution of Crafty of making all the possible moves and trying >>>to find if one of them lead to a book position. >>> >>>I think that a better solution may be to have some books: >>> >>>book A will include mainly position move information(I think that the decision >>>should be also based on the time control) >>> >>>book B will include mainly position that the program likes and scores for them >>>and may be updated after every game. >>> >>>book C will include positions and their parents and after updating book B may be >>>used to check which positions should be updated in book A. >>> >>>I also think about the learning problem and a possible problem is that a move >>>may be bad for a program at blitz but good for it at longer time control so I am >>>interested to know what programs with learning function do in order not to learn >>>misleading information based on blitz games about longer time control. >> >>Go to my web site and look at the book learning paper. It gives lots of ideas >>about various problems and solutions... >> >>> >>> >>>I will probably add no additional learning in the first version that includes >>>book that know about tranpositions and I will only add book in position move >>>format but I would like to know what is the decision that other amateurs do >>>about book and learning. >>> >>>Uri > >Bob, > >Sorry to be difficult, but unless I am looking in the wrong place, I can't find >this or >your paper on bitboards. > >Are they folded into the crafty.pdf? > >William No. Go to www.cis.uab.edu. click faculty/staff. click hyatt. Click "Robert Hyatt's home page". Scroll down and look for "online papers". Or try going here (I am not certain this will work): http://www.cis.uab.edu/hyatt/pubs.html Bitmaps, book learning, DTS, crafty documentation, chess board representations including bitmaps and 0x88, etc...
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