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Subject: Re: Symbolic: Status report 2004.05.17

Author: Matthew Hull

Date: 11:34:53 05/21/04

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On May 21, 2004 at 14:09:18, Steven Edwards wrote:

>On May 19, 2004 at 20:40:16, Jeremiah Penery wrote:
>
>>Please continue to keep us updated on this.  I'm excited that someone is
finally >>*seriously* trying to write a chess engine like this.  I hope it
works out well, >>and possibly helps change the entire direction of computer
chess. >
>Thank you for your comments.
>
>How serious is Symbolic?  Well, here are the line counts for the source:
>
>Chess Toolkit (in C++): 41286
>ChessLisp interpreter (in C++): 26963
>Symbolic (in ChessLisp): 3308
>
>Total: 71339 (2244083 bytes)


I think your project is very interesting.  I believe you've stated that it can
crank-out a legal game of chess.
As lame a game as that might be at this early stage, it would be a super idea
if you could get a chess server interface going at some early point.  There are
lots of weaker players that enjoy sparring with engines.  This will make it
easy to track it's progress, and for us as ICC/FICS spectators and participants
to "share and enjoy" your project.  If the baby has been born, then you should
not hide him from the neighbors.  :)
It should not be hard to scrape up a trailing edge linux platform to serve this
purpose.  I'm continually running across old 333/500/600 mhz machines that are
headed for the boneyard.  If not, a volunteer beta tester might be willing to
help.

Just a suggestion from a "fan".

:)



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