Author: Andrew Wagner
Date: 16:40:16 05/23/04
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On May 23, 2004 at 19:22:54, Eric Oldre wrote: >I've had my engine playing on FICS for about a week now and have had several >games where the opponents clock runs out but there is no end to the game. I >expected that if the opponents clock runs out that FICS would declare the game a >victory. > >My question is: >do i need to have my engine detect if the opponent has gone over the time limit >and report a result? or do i not understand the rules on clocks correctly? > >any advice would be greatly appreciated. > >Thanks, >Eric Oldre On FICS and ICC both, you can type 'set autoflag 1', and the server will automatically end the game when your opponent's clock runs out. I suspect if this is turned off, you would have to issue the 'flag' command to claim the victory (I know this is true on ICC, not sure about FICS). Hope this helps. Andrew
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