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Subject: Re: To Ed Schröder

Author: Daniel Shawul

Date: 03:25:11 05/24/04

Go up one level in this thread


On May 24, 2004 at 05:12:57, Ed Schröder wrote:

>On May 24, 2004 at 01:18:44, Mridul Muralidharan wrote:
>
>>On May 23, 2004 at 16:24:54, Ed Schröder wrote:
>>
>>>On May 23, 2004 at 15:07:39, Mridul Muralidharan wrote:
>>>
>>>>Hi,
>>>>
>>>>  I have always enjoyed reading your page at
>>>>http://members.home.nl/matador/chess840.htm - each time I read it - I
>>>>reintrepret it or get new ideas.
>>>>I am anxiously waiting for more updates to it - as would most other amateur
>>>>programmers I guess :)
>>>>Do you have any future plans to update it ? Some pretty interesting topics are
>>>>marked as "under construction"
>>>
>>>I hope to make another start soon, I first must rewrite (split) the page to make
>>>things more surveyable, something I am not looking forward.
>>>
>>>I wonder where start, more search stuff, or positional stuff, any preferences?
>>>
>>>Ed
>
>>Hi Ed,
>>Thanks for your kind response.
>>I personally would love to see more on mobility , strong squares and pinned
>>pieces :)
>
>Okay, will start there then. These are issues that are rather simple to put into
>a few overall sentences.
>
>My best,
>
>Ed

Hello Ed

I have read your paper lots of times and implemented everything i can
in my engine. The attack boards are already doing very well in my engine,
avoiding SEE and improving passed pawn eval etc...
I  wait eagerly to read how they help in mobility calculation.Mine is so dumb
right now.
More of eval staff would be nice.

best
daniel

>
>
>>Especially the last , since i keep adding them and removing them in my engine -
>>maybe I am not doing it right , or maybe there is something subtle that I am
>>missing. (I am relooking this in light of what got posted here at ccc by Tom
>>Likens and others).
>>Would love to see how you got it right !
>>Ofcourse , me weakest area - the endgame ... but for that I guess getting a good
>>chess endgame book and finishing it completely would also help a lot ...
>>something I never complete :(
>>
>>
>>Thanks and Regards
>>Mridul



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