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Subject: Re: Opinions? A Crafty experiment...

Author: Slater Wold

Date: 09:58:08 05/24/04

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On May 24, 2004 at 12:52:36, Steve Coladonato wrote:

>On May 24, 2004 at 12:06:46, Slater Wold wrote:
>
>>In a thread below, there is a post about Blargh, ICCs top computer.  It has won
>>60% of its games at standard time controls, and only lost 16% in almost 3,000
>>games!
>>
>>I am interested to know the OoO (opinion of outcome) of EVERYONE at the
>>following experiment, I will be in contact with the operator of Blargh, and will
>>try to set this up.
>>
>>Crafty 19.13 on an AMD FX53 (64-bit) vs Shredder 8 on a Dual Opteron 2.2Ghz
>>(32-bit)
>>
>>10 game match.  120/0.
>>
>>Opinions?
>
>I have posted before concerning the use of books in engine vs. engine matches.
>Basically, the book is human generated so for a good percentage of the game, the
>engine isn't really doing anything.  Is there a way to create a "standard" book,
>of say no more than 20 moves, to be used in engine vs. engine matches, where
>each engine uses the same book?  I think it would be more informative as to the
>strength of the engine and not the human book author.
>
>Steve

Books are of course important.  Just as important as HW, IMO.

Blargh has a Sandro book, with Lord knows how much learning.  It'd be tough to
beat that.



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