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Subject: Re: Crafty question

Author: Kurt Utzinger

Date: 08:06:38 05/25/04

Go up one level in this thread


On May 25, 2004 at 10:07:48, Robert Hyatt wrote:

>On May 25, 2004 at 10:05:57, Uri Blass wrote:
>
>>On May 25, 2004 at 09:45:14, Robert Hyatt wrote:
>>
>>>On May 25, 2004 at 07:10:47, Kurt Utzinger wrote:
>>>
>>>>On May 25, 2004 at 06:41:31, paul bedrey wrote:
>>>>
>>>>>On May 25, 2004 at 02:07:19, Kurt Utzinger wrote:
>>>>>
>>>>>>We are planning to play a long amateur tournament
>>>>>>time control 90m+30s, ponder=off, using Wb2Uci.exe,
>>>>>>under Fritz8-GUI (or perhaps Arena-GUI) with
>>>>>>8 participants under the following conditions:
>>>>>>
>>>>>>- own book must be available for each engine
>>>>>>- access to EGTB possible
>>>>>>- no commercial version of the engines on the market
>>>>>>- only versions released for public (no change during tournament)
>>>>>>
>>>>>>and are now wondering which are the strongest engines we should/could
>>>>>>use in this long tournament over 70 rounds whereby two (2) programs may
>>>>>>not belong to the best ones provided they play a particular interesting
>>>>>>style. In this respect: we have already reserved a place for Gothmog 0.4.8.
>>>>>>Considering these conditions we see that no List, no Ktulu, no Ruffian
>>>>>>can participate. I am awaiting your suggestions for this tournament
>>>>>>possibly with explanations why engine X should be included.
>>>>>>Kurt
>>>>>
>>>>>Aristarch
>>>>>SOS
>>>>>Smarthink
>>>>>El Chinito
>>>>>Delfi
>>>>>Crafty
>>>>>Yace
>>>>
>>>>
>>>>       Is is not said that there would be a great gap in
>>>>       playing strength between Crafty using ponder=off
>>>>       or ponder=on. Since our matches are always played
>>>>       on single PC's with ponder=off, I fear to hear
>>>>       complaints like "Crafty with ponder=off is not
>>>>       a serious match".
>>>>       Kurt
>>>
>>>
>>>Crafty was designed to play with ponder=on.  That is the only way I test it.
>>>However, the ponder=off time allocation code _has_ been tweaked from time to
>>>time as people make suggestions.  It is therefore better than it used to be
>>>under such a condition, but I doubt it is as well-tested...
>>
>>I do not think that other programs are better well tested in ponder off
>>conditions.
>>
>>I use most of my tests with ponder off but I do not test changing the time
>>management in ponder off conditions.
>>
>>I do not think that the programmers of other programs spent a lot of time in
>>testing changes in the time management in ponder off conditions.
>>
>>Uri
>
>
>I didn't suggest that was the case, either.  I simply said _my_ ponder=off time
>management is not nearly as well tested as the ponder=on time management.

      In that case we take it that nothing speaks against using Crafty
      with ponder=off in our tournament. We just want to avoid playing 70
      games at 90m+30s only to realize afterwards that Crafty should not
      have run under such conditions.
      Kurt



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