Author: Peter Fendrich
Date: 02:12:25 05/27/04
Go up one level in this thread
On May 27, 2004 at 01:36:50, Aivaras Juzvikas wrote: >On May 27, 2004 at 01:09:10, Matthias Gemuh wrote: > >>On May 26, 2004 at 21:51:34, Andrei P wrote: >> >>>This is a hypothetical question. I would welcome any rough ideas from the >>>experts writing the engines on importance of different things that contribute to >>>a strong engine. So, here we go. >>> >>>Let's say there is an engine ~2200 elo. it is a well-rounded engine with no >>>striking gaps in the book,tactics,strategy, etc. Everything is just average. >>>Now, the plan is to take it to 2600. If we separate the engine's play into >>>parts: book+middlegame+endgame, or book+positional >>>knowledge+tactics(calculations). How would you describe different part >>>contributions as the engine gains 400 points (e.g. book improvements can gain >>>max 50 elo, etc.)? >> >> >> >>Of the 400 points, 300 would come from improved search. >> >>/Matthias. > >so eval function improvement influence is so low?? ...but improved search requires improved evaluation... When search alg's reach a certain level they need to be assisted by smarter evaluation terms in order to improve further. /Peter
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