Author: David Dahlem
Date: 07:38:00 05/28/04
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On May 28, 2004 at 10:22:30, Joshua Shriver wrote: >I've been digging around the web for a couple months and this forum, but this is >something I have to find. > >Anyone know of a VERY simple chess engine written in C/C++? > >:) now before I get a bunch of "check out crafty, tscp, etc source code" I'm >looking for something less complex. > >What would it take to get an absolute "legal move" playing program running? > >I took at look at the tscp program and found it still to be a little to complex >for a beginner. > >Many articles are online about the myriad of techniques, methods, etc but not so >much of a "here's some code, and this is how this code works" documentation. > >I liked tscp, but the biggest problem I had was the bulk of information to >absorb and the lack of structure for where to start and how each piece worked >together. (btw not trying to be negative to the author, it's a wonderful program >and it seems it has helped many people, I'm just having some problems) > >Forgetting alpha-beta, negamax, minimax, iterative deepening, and the plithora >of other algorithms, I'd like to get something working that plays legal moves :) >Doesn't have to actually win or be xboard compatible, just play a legal move >game in a cli environment. > >Can always grow from there, but this seed or barebones core still eludes me. > >Sincerely, >Joshua Shriver There is a project called "FirstChess" that might interest you. Here is a message from the CCC archive about FirstChess, with a link to the web page: http://chessprogramming.org/cccsearch/ccc.php?art_id=242289 Regards Dave
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