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Subject: Re: UCI question

Author: Sune Fischer

Date: 11:23:31 05/28/04

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On May 28, 2004 at 08:34:53, Tord Romstad wrote:

>I am considering adding support for the MultiPV feature in the next version
>of my engine.  Is it safe to assume that this feature will only be used in
>analyze mode (as in "go infinite"), or is it used even in real games?  Time
>management with MultiPV seems a bit messy to do, and I would prefer to avoid
>it.
>
>Tord

If MultiPV is used in a real game it's obviously not a very important game.

I'd not worry about optimizing time management for this, I didn't even worry
about optimizing MultiPV itself as it's strickly an analysis feature, IMO.

-S.



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