Author: Robert Hyatt
Date: 11:53:08 05/28/04
Go up one level in this thread
On May 28, 2004 at 13:55:14, Gian-Carlo Pascutto wrote: >On May 28, 2004 at 12:45:28, Robert Hyatt wrote: > >>>Hmm - so 1. e4 sucks too :)? >> >> >>Ever seen Crafty play it on ICC? (answer: NO) >> >>:) > >It is beyond my comprehension that you can consider that >an acceptable solution. > >Barring your engine from playing 1.e4 because you're afraid/don't >like what could happen in that opening. > >It's just...perverse. > >-- >GCP Fine. Do you as a human ever open with 1. g4? Why not. Does your program? Exactly the same principle. I don't avoid e4 because Crafty can't play it. I avoid it because there is too much prepared book analysis for those lines since most computer chess programmers prefer e4 and a more open board. I noticed in 1986 that Cray Blitz played 1. d4 very well since it had decent ideas about pawn structure and positional play. Crafty is the same. I've even had a GM play with it and his conclusion was exactly the same. "It really plays d4 openings well, I'd stick with that and avoid all the analysis following 1. e4." In order to win a computer chess event, you first have to avoid losing games before your program even gets a chance to make a decision. That means avoiding book losses as well as possible... And no, we won't be repeating CCT6 variations either. :)
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