Author: Robert Hyatt
Date: 11:56:04 05/30/04
Go up one level in this thread
On May 30, 2004 at 12:10:29, Sune Fischer wrote: >On May 30, 2004 at 10:40:39, Robert Hyatt wrote: > >>On May 30, 2004 at 03:35:18, Sune Fischer wrote: >> >>>On May 29, 2004 at 21:15:34, Robert Hyatt wrote: >>> >>>>On May 29, 2004 at 19:19:55, Sune Fischer wrote: >>>> >>>>>On May 29, 2004 at 19:15:16, Andrew Wagner wrote: >>>>> >>>>>>On May 29, 2004 at 18:43:14, Sune Fischer wrote: >>>>>> >>>>>>>On May 29, 2004 at 15:43:11, Andrew Wagner wrote: >>>>>>> >>>>>>>>nt >>>>>>> >>>>>>>Why isn't Crafty kibitzing? >>>>>>> >>>>>>>-S. >>>>>> >>>>>>Unfortunately, Bob wasn't around to set it to kibitz. It's not required for >>>>>>engines to do so in this tourney, but encouraged. Andrew >>>>> >>>>>Oh I see. >>>>> >>>>>But why turn it off in the first place, is there any reason not to kibitz >>>>>against computers? >>>>> >>>>>-S. >>>> >>>>Depends. Particular when Crafty plays humans, it is not a good idea for lots of >>>>reasons... >>> >>>Sure, but crafty should know when it's a human and when it's a computer :) >>> >>>-S. >> >> >>Not so easy. Plenty of computers in human clothes there... > >But not many humans in computers clothes I imagine :) > >Default kibitzing against _registered_ _computer_ _accounts_ shouldn't cause any >problems I think. > >-S. Actually it does hurt. Many "operators" interfere in games by manually forcing moves, forcing the program to take longer, etc. Seeing the opponent's analysis can be used to further refine this "assistance"...
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