Author: Jorge Pichard
Date: 16:51:21 05/30/04
Go up one level in this thread
On May 30, 2004 at 19:41:11, Slater Wold wrote: >Shredder will eventually pick and stick with Nh5. > >But g3, and it moves Nf6... > >It's not picking it for the right reasons, IMO. I had Shredder 8 under Deep Analysis and after 11.Nh5 it selected 12.Re1 Nf4 13.Bb1 Bd6 14.g3! Ng6 which up to this point was similar to what Kasparov played versus Deep Blue. I would like to know what other stronger computer play under shootout?. And eventually what side will end up winning? Jorge > > >On May 30, 2004 at 15:11:10, Jorge Pichard wrote: > >>On May 30, 2004 at 14:58:45, Jorge Pichard wrote: >> >> >>New game >>r2q1rk1/pp1bbppp/2n1pn2/3p4/2PP4/1P1B1N2/PB1N1PPP/2RQ1RK1 b - - 0 1 >> >>Analysis by Shredder 8: >> >>1. ² (0.28): 1...Nh5 2.Re1 Nf4 3.Bb1 Qa5 4.Qc2 g6 5.Qc3 Qxc3 6.Rxc3 Bb4 7.Rce3 >>Ba5 >>2. ² (0.47): 1...Qa5 2.a3 dxc4 3.bxc4 Rad8 4.Qb3 Qh5 5.Rfe1 Na5 6.Qc2 Nc6 7.Ne4 >>Ng4 8.Ng3 >> >>(Pichard, MyTown 30.05.2004) >> >> >>>Kasparov-Deep Blue >>>Philadelphia (6) 1996 >>> >>> >>>The Opening has been a sucess for Kasparov. He has good central control, and >>>prospects of a gradual queenside advance. More importantly, there is no direct >>>plan for Black, so Deep Blue drifts for a few moves with disastrous >>>consequences. The bishop is already a little clumpsy on d7; I suspect a strong >>>human player would have sunk into thought, and devised a plan for deliverating >>>his game. >>> >>>[D]r2q1rk1/pp1bbppp/2n1pn2/3p4/2PP4/1P1B1N2/PB1N1PPP/2RQ1RK1 b - - 0 1 >>> >>>11...Nh5? >>>This over-ambitious idea met with strong disapproval from most strong human >>>commentators. However, Yasser Seirawan said "oddly enough, one well-known chess >>>computer scientist suggested that the move may well be OK, but it might need a >>>highly advandce program and computer in a few years' time to justify this move". >>>I suspect that this is a case in point of someone believing that a strong >>>chess-playing program is doing something profound, when in fact is just >>>crunching numbers, Few GMs back in 1996 felt that 11....Nh5 was anything other >>>than a bad move.
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