Author: Sune Fischer
Date: 09:03:44 06/01/04
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On June 01, 2004 at 11:52:50, Robert Hyatt wrote: >> >>As for pondering you obviously can't play with ponder on at a uni-processor, so >>I don't see how that can come as a surprise. > >I do it all the time with no problems whatsoever. So what if each program gets >1/2 of the processor? 1/2 cpu, exactly, would be no problem. But what if one engine decides to "ponder" with 10 threads, or if the threads don't run at the same priority? What if one engine decides to skip pondering for one move, then the other gets 100%. That's double punishment. >>TBs, well, they are nice but unless you distribute them as part of the engine >>package you can't really expect all users to have them or even demand that the >>engine always have access to them. >>They are an add-on that might or might not be there. >>If you are dead set on Crafty always playing with TBs, then you can just have >>Crafty exit if it doesn't find the TBs :) > > >I'm not "dead set". But how many posts do you see her where some commercial >engine can't mate with some simple ending like KBN vs K, when the tables are >missing? I can handle no tables just fine, myself... but if someone relies on >them, they ought to be able to rely on them all the time. Well if the engine needs them that badly then they should have the program exit with "critical external library not found" sort of error. :) But I very much doubt that the Fritz box says "here is Fritz, a 2750 Elo engine, oh BTW, please use Nalimovs TBs otherwise it's dumb as a door." So I'd figure it would do just fine without them. -S.
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