Author: Dan Honeycutt
Date: 10:02:54 06/03/04
Go up one level in this thread
On June 02, 2004 at 18:18:30, Vasik Rajlich wrote: >On June 02, 2004 at 16:24:19, Dan Honeycutt wrote: > >>On June 02, 2004 at 14:59:34, Robert Hyatt wrote: >> >>>On June 02, 2004 at 14:08:44, Dan Honeycutt wrote: >>> >>>>On June 02, 2004 at 12:23:29, Robert Hyatt wrote: >>>> >>>>>On June 02, 2004 at 06:48:03, Vasik Rajlich wrote: [snip] > >The simplest solution is to let the GUI handle the opening. This provides an >easy graphical environment for manual tuning, control over compilation criteria, >controllable learning heuristics, etc. > My program wouldn't be "complete" unless it could play a game of chess from start to finish by itself. But that's just my feeling. Let's say I program my engine to play with reckless agression and I wish to use nothing but gambit openings. How do I produce "my" book with the GUI handling the opening? I know there are people like Dr. Wael Deeb who produce books but I don't really understand the process. Dan H.
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