Author: Anthony Cozzie
Date: 12:09:32 06/05/04
Go up one level in this thread
On June 05, 2004 at 13:39:54, Russell Reagan wrote: >On June 05, 2004 at 12:19:27, Uri Blass wrote: > >>Even if you know nothing about go except the rules... > >Which rule set am I supposed to use? I decided to write a Go program once, but >after a little investigation, I decided not to because there are different rule >sets. It is not a big deal, but it is enough headache to keep me with computer >chess. > >There are other games I find more interesting than computer chess, but the >computer chess community has so much more to offer. We have standards for data >and communication protocols. There are hundreds of engines we can play against, >all automated of course, on your home computer, or on the internet. Any amateur >programmer can have his engine run in any number of nice, commercial quality >GUIs by only knowing how to use printf(). > >I wrote an amazons program once, and I wondered if there were any data standards >or protocols like we have in chess, so I asked around. Here is one response. > >"Nothing whatsoever. >There isn't even consensus about >- what to call an amazon/piece/queen, >- what to call a shot/throw/block/arrow, >- whether first player is red/white/black, >- which move notations are acceptable and recommended, >- how to score endgames without playing on until death, >- how to score the final score, >- how to deal with first player's advantage." > >Games that can't make guarentees are not very interesting to me at this point, >because I have a game that does make guarentees, chess. It is not likely that >the way chess is played will change. We may have FRC and other things become >more popular, but chess will still be chess. > >Maybe I would compute the equivalent of endgame tablebases for Go or Amazons, >but then they only work in one rule set for Go, and the rules for scoring in one >Amazons tournament might be different than the rules for scoring in another, so >I can't use them. Or maybe I create a huge opening database for Amazons, but the >tournament I want to enter uses the "flip rule" where the second player can >either play his own move or take the move of the first player on the very first >move, which changes the strategy completely. Why waste my time when I have >chess? 1. A quick glance at Go and I think a endgame tablebase for go would be impossible. I could be wrong. 2. I thought the rules for Go were standard (and very simple) except for the komi. 3. My entire experience with Go is watching a few friends play and watching a bit of Hikaru no Go. anthony
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