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Subject: Re: The Need for Fischer Random Chess !

Author: Anthony Cozzie

Date: 12:09:32 06/05/04

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On June 05, 2004 at 13:39:54, Russell Reagan wrote:

>On June 05, 2004 at 12:19:27, Uri Blass wrote:
>
>>Even if you know nothing about go except the rules...
>
>Which rule set am I supposed to use? I decided to write a Go program once, but
>after a little investigation, I decided not to because there are different rule
>sets. It is not a big deal, but it is enough headache to keep me with computer
>chess.
>
>There are other games I find more interesting than computer chess, but the
>computer chess community has so much more to offer. We have standards for data
>and communication protocols. There are hundreds of engines we can play against,
>all automated of course, on your home computer, or on the internet. Any amateur
>programmer can have his engine run in any number of nice, commercial quality
>GUIs by only knowing how to use printf().
>
>I wrote an amazons program once, and I wondered if there were any data standards
>or protocols like we have in chess, so I asked around. Here is one response.
>
>"Nothing whatsoever.
>There isn't even consensus about
>- what to call an amazon/piece/queen,
>- what to call a shot/throw/block/arrow,
>- whether first player is red/white/black,
>- which move notations are acceptable and recommended,
>- how to score endgames without playing on until death,
>- how to score the final score,
>- how to deal with first player's advantage."
>
>Games that can't make guarentees are not very interesting to me at this point,
>because I have a game that does make guarentees, chess. It is not likely that
>the way chess is played will change. We may have FRC and other things become
>more popular, but chess will still be chess.
>
>Maybe I would compute the equivalent of endgame tablebases for Go or Amazons,
>but then they only work in one rule set for Go, and the rules for scoring in one
>Amazons tournament might be different than the rules for scoring in another, so
>I can't use them. Or maybe I create a huge opening database for Amazons, but the
>tournament I want to enter uses the "flip rule" where the second player can
>either play his own move or take the move of the first player on the very first
>move, which changes the strategy completely. Why waste my time when I have
>chess?

1. A quick glance at Go and I think a endgame tablebase for go would be
impossible.  I could be wrong.

2. I thought the rules for Go were standard (and very simple) except for the
komi.

3. My entire experience with Go is watching a few friends play and watching a
bit of Hikaru no Go.

anthony



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