Author: Anthony Cozzie
Date: 12:26:53 06/05/04
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On June 05, 2004 at 12:20:18, Tord Romstad wrote: >On June 05, 2004 at 10:30:48, Daniel Shawul wrote: > >>Hi >> >>My engine lost against Gothmog after playing Rg3?? in this position >> >>8/8/8/4k1K1/6R1/8/5rp1/8 w - - 0 1 >> >>The position is in the 5 man TB but i don't have it yet. >>DanChess searched to a depth of 18 and still can't solve this position. >>What is the general guideline to evaluate this position? Should rook >>pawn endgames(with more than one pawn in general) be evaluated differently? > >One of the principles you should implement in your KRPKR evaluation is that >the defender wants to keep the attacking king as far behind the pawn as >possible. In your position, the white rook prevents the black king from >moving forwards in order to assist the pawn. By playing Rg3, white >allows the king to move closer to the pawn, which cannot possibly be >good. > >Tord We need to get Nalimov to write some W/L/D tables. Preferably in C rather than C++, considering that 2/3 of all instructions in Zappa are from tbindex.cpp :) *pokes Eugene* anthony
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