Author: James Swafford
Date: 19:43:14 06/07/04
Go up one level in this thread
On June 07, 2004 at 22:20:19, Will Singleton wrote: >Here's one from a game today on ICC, Alarm-Amateur. Amateur doesn't find the >right move, and loses. Shredder does well here, but not many (any?) others. >Anyone find Qd5 in less than a minute? > >[d]1rb1k2r/5p1p/p1nQpp2/1p6/4qP2/PN6/2P1B1PP/R3K2R b KQk - Mine does not. It likes Bb7. It doesn't know much though. :) What makes Qd5 'the right move'? I'm also interested in how you go about picking 'critical' positions from your games (since you come up with so many). Do you just look for where Amateur's score starts dropping, or do you analyze your games with a strong engine (like Shredder) and look for major score differences between its analysis and Amateur's, or ...? -- James
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