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Subject: Re: Updating the PGN Standard using XML

Author: Joshua Shriver

Date: 18:11:07 06/08/04

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I've been working for a while using XML.
Guess my first question is why?

PGN seems to encompass all of the info needed in a ASCII human readable way
already. Adding the XML tags would just add more bloat.

As for engine developers I would think it would be a little more cumbersome to
add a XML parser (unless it's opensource and just linked to an existing one).

If you wanted to create an online database of games, then perhaps XML might be
beneficial since it could be stored in a db, and just parsed out using Xerces or
the myriad of other parsers.


Not trying to be negative, but I dont see the need. I gladly will stand
corrected :)

Sincerely,
Joshua Shriver



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