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Subject: Re: RULES FOR THE 12TH WORLD COMPUTER-CHESS CHAMPIONSHIP

Author: Robert Hyatt

Date: 09:52:32 06/10/04

Go up one level in this thread


On June 10, 2004 at 07:38:51, José de Jesús García Ruvalcaba wrote:

>On June 09, 2004 at 14:04:44, Rémi Coulom wrote:
>
>>
>>My main concern was about making sure that the tournament is not over after 5
>>rounds. Pairing for round robin can be arranged so that the most important games
>>are played in the last rounds. I think this would make the tournament a lot more
>>exciting.
>>
>>Rémi
>
>That is the kind of thing that is never done in a serious tournament. You simply
>draw the pairing numbers for a round robin. The only restriction that is used in
>qualification tournaments is to avoid players of the same country to play in the
>last three rounds, but I doubt for computer chess that makes any sense.
>If both Chess Tiger and Rebel join and there are so few players that a round
>robin is played, then I would avoid them playing in the last three rounds if I
>were the tournament director.
>José.


You would be right for human events.  You would not want to force the pairings
so that the top players met in the last rounds, making it a mentally difficult
task to deal with.

But you would be wrong for computers.  Swiss is bad with so many rounds, so few
players.  Random RR pairings would be better.  But since computers don't get
tired, forcing the final rounds to be the important rounds is a good idea from a
spectator point of view when an event spans 9 days and most people can not tune
in or visit for all 9 days of the competition.



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