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Subject: Re: Can I tell my chess program to know the name of it's exe file.

Author: Uri Blass

Date: 06:42:25 06/11/04

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On June 11, 2004 at 09:04:28, Rémi Coulom wrote:

>On June 11, 2004 at 08:30:29, Uri Blass wrote:
>
>>I have a version of movei that is movei00_8_236.exe
>>
>>It is using a lot of files when the number 236 is in it.
>>
>>When I change to movei00_8_237.exe I want the new version to use files with the
>>number 237 in it(the reason is that otherwise if I put both 236.exe and 237.exe
>>in the same folder they use the same files and can change the same book files
>>and I do not want 237 to learn to change it's book from games of 236).
>>
>>Of course it is possible to put 236 and 237 in different folders but I do not
>>like this solution.
>>
>>I think that the best solution is to tell the program to read the name of the
>>exe file and copy it to a string and use it when it decide about the names of
>>the files that it reads or create.
>>
>>
>>The question is how to do it.
>>
>>Uri
>
>if your main function is
>
>int main(int argc, char *argv[])
>
>then argv[0] is the name of the exe
>
>Rémi

Thanks

It is
__cdecl main(void)

I do not remember why I need the cdecl and it was a long time ago but if I
remember correctly I needed it when I tried to change the .c files to .cpp
files(I do not use C++ code but only C but I find it easier to do things with
cpp code(for example I know from experience that checking bounds does not work
correctly with files that end with .c).

Having
__cdecl main(int argc, char *argv[]) has no compilation error and I find that
argv[0] does not give me only the name of the exe file but also the name of all
the path but it is not a big problem to write a function to return the last
number of a string in case that the string end with  a number and to return 0 in
case that the string does not end with a number.

Uri



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