Author: Chris Moreton
Date: 18:16:31 12/21/98
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I can't decide whether I'm concerned or encouraged now by Rival's poor blitz performance. It searches about 50,000 nodes per second which I had assumed was very slow because it is completely Object-Oriented and therefore attributed its poor performance to this. Judging from the other figures posted here I think maybe it has nothing to do with speed but rather just that it's not very good! Chirs
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