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Subject: Re: ChestUCI _can_ play chess!

Author: Dann Corbit

Date: 15:16:43 06/15/04

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On June 15, 2004 at 17:59:13, F. Huber wrote:

>On June 15, 2004 at 17:36:22, F. Huber wrote:
>
>>On June 15, 2004 at 16:56:44, Heiner Marxen wrote:
>>
>>>On June 15, 2004 at 16:33:41, F. Huber wrote:
>>>
>>>>On June 15, 2004 at 15:46:03, David Dahlem wrote:
>>>>
>>...
>>>>>Hi Franz
>>>>>
>>>>>Yes, but wouldn't this be unfair, since ChestUCI can't play chess. :-)
>>>>>
>>>>>Regards
>>>>>Dave
>>>>
>>>>I really hope for you, that Heiner doesn´t read this! ;-)
>>>
>>>Hey, I _did_ read this!
>>
>>I was absolutely sure, you would! :)
>>
>>>But then, Chest (or ChestUCI) in fact cannot play chess ;-)
>>
>>Ok, no problem - I´ll implement it ...
>>Almost everything needed (at least a move generator) is already here.
>>So there´s just missing a simple routine for randomly choosing a move -
>>wouldn´t play a _good_ chess, but indeed would _play_! ;-)
>>
>>>OTOH, that Chest could participate without being able to play,
>>>shows a week point of the test method, IMHO.
>>
>>If you replace "could" by "couldn´t", then I would agree! ;-)
>>
>>Best regards,
>>Franz.
>
>Hello Heiner,
>
>I really forgot:
>No need to implement a ´playing mode´ in ChestUCI - it already exists!
>
>If you set ´DefenderMoves=on´, then you can play a ´normal´ game against
>Chest - it will always answer with the ´best´ move, i.e. a move which avoids
>a ´mate in n´ (if possible), or at least give the best (longest) defence.
>(with ´SearchDepth´ you could select its strength)
>
>You see, the team Chest+ChestUCI is really _great_ ... :-))

How long does it take to move from the opening?
;-)



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