Author: F. Huber
Date: 15:25:12 06/15/04
Go up one level in this thread
On June 15, 2004 at 18:16:43, Dann Corbit wrote: >On June 15, 2004 at 17:59:13, F. Huber wrote: > >>On June 15, 2004 at 17:36:22, F. Huber wrote: >> >>>On June 15, 2004 at 16:56:44, Heiner Marxen wrote: >>> >>>>On June 15, 2004 at 16:33:41, F. Huber wrote: >>>> >>>>>On June 15, 2004 at 15:46:03, David Dahlem wrote: >>>>> >>>... >>>>>>Hi Franz >>>>>> >>>>>>Yes, but wouldn't this be unfair, since ChestUCI can't play chess. :-) >>>>>> >>>>>>Regards >>>>>>Dave >>>>> >>>>>I really hope for you, that Heiner doesn´t read this! ;-) >>>> >>>>Hey, I _did_ read this! >>> >>>I was absolutely sure, you would! :) >>> >>>>But then, Chest (or ChestUCI) in fact cannot play chess ;-) >>> >>>Ok, no problem - I´ll implement it ... >>>Almost everything needed (at least a move generator) is already here. >>>So there´s just missing a simple routine for randomly choosing a move - >>>wouldn´t play a _good_ chess, but indeed would _play_! ;-) >>> >>>>OTOH, that Chest could participate without being able to play, >>>>shows a week point of the test method, IMHO. >>> >>>If you replace "could" by "couldn´t", then I would agree! ;-) >>> >>>Best regards, >>>Franz. >> >>Hello Heiner, >> >>I really forgot: >>No need to implement a ´playing mode´ in ChestUCI - it already exists! >> >>If you set ´DefenderMoves=on´, then you can play a ´normal´ game against >>Chest - it will always answer with the ´best´ move, i.e. a move which avoids >>a ´mate in n´ (if possible), or at least give the best (longest) defence. >>(with ´SearchDepth´ you could select its strength) >> >>You see, the team Chest+ChestUCI is really _great_ ... :-)) > >How long does it take to move from the opening? >;-) Simply depends on what you set for ´SearchDepth´! Give it a value of e.g. ´5´, and you´ll get the answer move almost immediately! ;-)
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