Author: Jaime Benito de Valle Ruiz
Date: 07:54:18 06/16/04
I'm re-writting the eval code to give consider different weights at different stages of the game... which is something I should have tried earlier. I've even considered having a late-midgame stage. I've tried a few methods for differenciating these stages of the game, all of them based on counting pieces on the board, but I suspect it has more little to do with the number of pawns, and it might not be so simple. Can anyone give me some suggestions on this? Thanks, Jaime
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