Author: Sune Fischer
Date: 11:07:31 06/19/04
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On June 19, 2004 at 13:45:59, Gian-Carlo Pascutto wrote: >On June 19, 2004 at 13:39:47, Sune Fischer wrote: > >>When having to choose though, I'd have to say that I just don't pay very much >>attention to the different counters during a game, except perhaps the nps. > >IMHO one has to make this number useful by reporting a useful value >to the user :) > >Wouldn't you agree that when it's pegged at 99.9% constantly it would >be a good idea to give more hash, or conversely that when it's constantly >at 1% that maybe more memory could be used for tablebase caching? > >There is a chance to give some good information here. Absolutely, as usual it's a few oddball situations that's bothering me. E.g. suppose I analyze a position to fill 99%, then go one move forward and let it fill to 30%, and then go back again. Now the max fill will be 30%, because the remaining 70% has the same flag so the counter will not increment when hitting those. Perhaps a flaw I can learn to live with, I guess there is no perfect method. -S. >-- >GCP
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