Author: Robert Hyatt
Date: 19:10:27 06/19/04
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On June 16, 2004 at 20:27:45, Ed Trice wrote: >I have in my crafty.rc file: > >tbpath=D:\Tablesbases >egtb > >I runup an interesting game to the point where crafty would display: > >end-game phase > >After conducting a search of 15 plies, I still get: > >endgame tablebase-> probes = 0 hits = 0 > >1. Is there a threshhold of simplication that must occur in the parent position >before the endgame tablebases will be probed? Just has to trade down to the point where the material left matches a table you have... Sometimes I see probes with 20+ pieces on the board. Sometimes I see no probes with only 10 pieces left. It depends on what happens inside the search tree.. > >2. Is there a way to "force" crafty to probe the endgame tablebases during the >search? No. It already does this. There is a way to force it to not use them, but you have to go out of your way to do so, otherwise it always uses them... > >Any feedback would be appreciated.
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