Author: Chris Moreton
Date: 20:33:16 12/22/98
Dann, Thanks for pointing me to anno.pgn. I made extensive use of crafty's logic to decipher the PGN format. Thanks to Bob's excellent code I was able to pretty much plug and play. I needed to make some modifications obviously but most important was the increase in crafty's (arbitrary, I think) 100 line annotation limit which means that only the first four moves of the first game of anno.pgn can be read. Rival now reads the first game of anno.pgn with no problems. The program can't handle multiple games. Yet. Many Thanks Chris
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