Author: steven blincoe
Date: 10:22:31 06/24/04
Go up one level in this thread
hi John > >I also just tried to play online, with a person persistently challenging me, and >we could never get the game started. I could chat with no difficulties >(including private chatting) and no apparent lag. Online LOOKS pretty seamless >and very easy to use, but it also looks like there are several kinks that are >going to need to be worked out. I would assume, that since I was able to connect >cleanly I have no network/firewall issues that could muck up the works. as someone only interested in the online play ability of CM10K can i ask you.. what (if any)are the differences between the online play of the demo and Cm 9K? i tried THE CM9K online play via the Ubigoft game server it was a complete joke . if i recall there was 1 player in the game room and we tried to get a game started but he got dropped about 15 moves in with CM 5500 there used to be a seperate server called CM Live with literally hundreds of players at any time this was then discountinued with CM6K which switched to Mplayer and then i think from Mplayer to Ubi soft Steve
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