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Subject: Re: CMX000 Demo Thoughts..online play

Author: steven blincoe

Date: 10:22:31 06/24/04

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hi John
>
>I also just tried to play online, with a person persistently challenging me, and
>we could never get the game started. I could chat with no difficulties
>(including private chatting) and no apparent lag. Online LOOKS pretty seamless
>and very easy to use, but it also looks like there are several kinks that are
>going to need to be worked out. I would assume, that since I was able to connect
>cleanly I have no network/firewall issues that could muck up the works.


as someone only interested in the online play ability of CM10K  can i ask you..
what (if any)are the differences between the online play of the demo and Cm 9K?
i tried THE CM9K online play via the Ubigoft game server
it was a complete joke .
if i recall there was  1 player in the game room and we tried to get a game
started but he got dropped about 15 moves in

with CM 5500 there used to be a seperate server called CM Live with literally
hundreds of players at any time

this was then discountinued with CM6K  which switched to Mplayer  and then i
think from Mplayer to Ubi soft

Steve






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