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Subject: Re: CM9K v1.0.2a Patch! Test Position?

Author: John Merlino

Date: 12:47:47 06/27/04

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On June 27, 2004 at 15:36:10, John Merlino wrote:

>On June 27, 2004 at 15:18:44, David Dahlem wrote:
>
>>On June 27, 2004 at 14:38:25, John Merlino wrote:
>>
>>>Shockingly enough, the Chessmaster team just today released a v1.0.2a patch for
>>>CM9000. Some of you may recall that the v1.0.2 patch added many new and useful
>>>features (plus fixed several bugs), but it introduced a few other bugs, most
>>>notably a very annoying problem with the Takeback feature. This new bug caused
>>>many users to go back to the 1.0.1 version.
>>>
>>>Well, the team has finally fixed this problem. You can get the patch at:
>>>
>>>http://chessmaster9.ubi.com
>>>
>>>For some odd reason, they state that the patch was uploaded back in April of
>>>2003. Hmmmm.... :-/
>>>
>>>jm
>>
>>Hi John
>>
>>I'm wondering if TheKing engine from CM10 will still work in CM9k after this
>>patch is applied. :-)
>>
>>Dave
>
>Just to save everybody the bother, yes, it still does. Here are a couple of G/3
>games, the first between the default CM9 settings (remember, this is using the
>CMX engine, so who knows if this accurately represents the intent of the new
>engine). The second game is using the CMX engine with the CM_SKR and R1
>settings.
>
>Enjoy!

Interesting (?) position from the first game:

[D]2kr1b1r/pppq1pp1/5n2/3Pp3/5PPp/2N1P2n/PPQP2B1/R1B2R1K b - - 0 16

CMX engine (using the default CM9 settings), plays 16...Nxg4! Black will lose
two Knights for a Bishop and a Pawn, but White's King will be wide open. By move
30, White will be lost.

jm



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