Author: Uri Blass
Date: 09:08:30 06/28/04
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On June 28, 2004 at 11:02:05, Anthony Cozzie wrote: >On June 28, 2004 at 10:02:09, Uri Blass wrote: > >>On June 28, 2004 at 08:54:00, Anthony Cozzie wrote: >> >>>Most of you probably know by now that my "secret project" with Bob has been >>>evaluation autotuning. >> >>No >>It is the first time that I read it. > >No one cares. Do the words "most" or "probably" have any meaning to you? Yes I apologize for the word no. The point is that I expected to know something that most readers probably know. Do you >live for disagreeing with me in any way you can? No Do you have any comments on >the _actual research_ ? I can only comment that I do not understand how do you evaluate your evaluation. I know what is simulated annealing when you hope to get closer to the optimal solution by sequence of changes but you need some evaluation to decide if some random change is better or worse. It can be good in combinatoric problems when you know to evaluate changes but I do not understand how do you use it in evaluation function of games. > ><ridiculous crap about Fruit becoming stronger than Shredder cut> > >anthony I think that it is better not to use the words ridiculous for claims of somebody else even if you think that they are wrong. We will see in the future if Fruit of 2007 will be better than shredder8. I made clear that I do not expect it to be stronger than shredder of 2007. Uri
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