Author: Robert Hyatt
Date: 12:25:31 06/28/04
Go up one level in this thread
On June 28, 2004 at 14:20:29, Joachim Rang wrote: >On June 28, 2004 at 12:43:10, Robert Hyatt wrote: > >>On June 28, 2004 at 12:37:42, Dan Honeycutt wrote: >> >>>On June 28, 2004 at 08:54:00, Anthony Cozzie wrote: >>> >>> >>>>settings, and then N games with the new settings. I am only really interested >>>>in longer timecontrols: 20 min + on an Athlon 2.0G or so (70 min on P-650, etc), >>> >>> >>>Why long time controls? I thought you could test evaluation with shorter time >>>controls, search needed longer (or varied) time controls. Am I out in left >>>field? >>> >>>Dan H. >> >> >>My personal belief is that longer controls are better. Short games rely heavily >>on the search, and leaves a better chance for random luck to influence the >>outcome. Deeper searches tend to make fewer tactical mistakes, leaving the >>outcome to the quality of the evaluation.... > >I don't think so, the randomness of tactical shots which is certainly present in >short time controls will be distributed according to the strength of the search >_and_ evaluation of the engines. I see no reason to believe that on shorter time >controls _random_ luch should play a significant role. > >regards Joachim By definition, "tactics" has nothing to do with "evaluation". Tactics is discovered by the search. Shallow searches overlook too much...
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