Author: Bryan Hofmann
Date: 08:56:11 06/29/04
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On June 29, 2004 at 11:18:48, Jaime Benito de Valle Ruiz wrote: > >Hi, > > Your engines seems to be finding lots of very difficult positions very >quickly. Do you have it tuned to find certain positional positions and >sacrifices, or do you think it's become a much stronger engine? > Is Tao 5.7 much better than Tao 5.6? > Regards, > > Jaime As a beta tester for Tao I have tested many different settings and I'm currently working on finding the optimal settings. Tao does very well with positions such as this on which are mid-game. If you note a majority of the test positions I respond to are begining and mid game as Tao is a little weak in the end-game at the moment. Currently I have what I think are the best settings for the extensions and I'm working on the eval settings which are showing some improvement in its end-game. When ever I post analysis here is it with the current settings I'm using on FICS. As for the strength of the version I have and the settings I'm using, yes 5.7 is much stronger then 5.6. In a run I completed last night Tao was even with Crafty (using a set of openings which are mirrored). There is still aways to go finding the best settings that preform well against all engines but I am getting closer. Bryan
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