Author: Robert Hyatt
Date: 17:37:25 06/30/04
Go up one level in this thread
On June 30, 2004 at 20:12:06, Andrew Wagner wrote: >On June 30, 2004 at 15:13:17, Robert Hyatt wrote: > >>On June 30, 2004 at 14:19:02, Andrew Wagner wrote: >> >>>I have a single transposition table, replace-always. I count a success when I >>>get back a score which allows me to return immediately, without making a move. >>>About what percent should my success rate be? >> >> >>maybe 10% in middlegame or less. >> >> >>> >>>Currently, my success rate starts around 5%, then drops turn-by-turn, until it's >>>0, then jumps back up and starts falling again. Any suggestions what might be >>>causing this? I've tested all my keys with generating them from scratch, and >>>have no problems there. My code is modelled after the TT code on bruce morelan's >>>site. Any suggestions appreciated.... >>> >>>Andrew >> >> >> >> >> >> >>Always replace will never be as effective as an "intelligent decision" on what >>to replace... >> >>That's the first place to start... > >Are you saying you think it's bug-free as written? That this is normal behavior? >I'd like to get something simple working before doing something more >complicated... Wasn't meaning to say that at all. Your question is very difficult to answer remotely. IE what happens on fine 70 position???
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