Author: Angrim
Date: 13:04:33 07/02/04
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On July 01, 2004 at 09:09:55, francis wrote: >if you get computers to generate their own opening books - without using the >human GM's games as inspiration, then how well do they do? > >do they find most of the main lines? I am not aware of any really strong chess program at this time which comes with the ability to automaticaly build a book based on its search rather than on a set of games played by strong players. Based on the results of such programs in boardgames other than chess, it is likely possible to produce a better than human opening book, but it will take a heck of a lot of cpu time. Also, the difficulty of doing this will be higher in chess, since humans have studied the open in chess more than in any other game that I am aware of. I think that it would be an interesting project to combine the search/eval abilities of crafty with a good opening book building method and see what it came up with. The Chess Analysis Project(Dann Corbit) is a good start in this direction. Angrim
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