Author: Volker Böhm
Date: 09:19:14 07/07/04
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On July 07, 2004 at 05:22:22, Tord Romstad wrote: >On July 07, 2004 at 02:26:30, Tony Werten wrote: > >>>5 3 .6 mate-at-a-glance >> >>From my experience, the effort is higher, since it's a very dangerous piece of >>code. Specially since other wrong scoring seems to get damped by alpha beta, but >>a wrong score by a maag is deadly. > >This depends on how you use it. When I used static mate detection, I didn't >return a mate score, but just used the information for move ordering. The >mating >move was searched first. This works very well, even if the mate detection is >correct only 99% of the time. > >Tord Very good idea. I implemented a static mate detection that detected ca. 90% of mate-in-one. But is is too slow. For move-ordering with possible bugs - that´ll make sense! Thanks Volker
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