Author: Gopikrishna
Date: 04:08:21 07/09/04
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On July 09, 2004 at 00:30:44, Dann Corbit wrote: >On July 08, 2004 at 15:13:44, Gopikrishna wrote: > >>In Gerbil, null move is not returning fail high? I mean that FThreat function >>always is returning true and not false.I have tried many trials with debug >>values but I can only find it returning true.For eg, >> >>1) Like I made whites position very bad and black to move next with 2 plies of >>depth to search but FThreat returned true. >>2)Made blacks position very bad and black to move next and with same 2 plies of >>depth to search it still returned true. >> So any cases wherein that FThreat returns false? > >Try these: >[D]rbr5/1q3p2/pPp1pBpk/P1QpP2p/1R5P/6P1/5P2/2R1K3 b - - >[D]5k2/5P2/4K3/8/8/8/8/8 b - - >[D]1Q6/8/2q5/8/4k3/2r5/8/1K4R1 b - - No but the condition says we have to be up by atleast a rook (5 valpawn) for that to return fail high.But for eg in your first FEN both white and black look almost = Have you tried them?
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