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Subject: Re: breaking blocked positions

Author: Uri Blass

Date: 16:43:01 07/09/04

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On July 09, 2004 at 17:12:00, Dan Honeycutt wrote:

>On July 09, 2004 at 13:24:16, Duncan Roberts wrote:
>
>>sometimes humans to get a draw against computers, block the position
>>leaving the computer wandering about aimlessly doing nothing.
>>
>>
>>
>>why cannot the program tell the computer if nothing is happenning (ie 25 moves
>>have gone (1)without any captures (2) the score is virtually the same
>>(3)none of the computers pieces have gone over into the last 3 ranks and vice
>>versa)  then the computer should send over either a bishop, queen or rook into
>>the last 3 ranks if this can be done without losing more than a 1/3 pawn.
>>
>>
>>This should break open the position.
>>
>>
>>
>>Duncan
>
>
>Should break it open but might well cost you the game.  A problem with the
>alpha-beta search is that you only know the score of one move - the best one. So
>you really don't know if your liberating move is only going to set you back 1/3
>pawn, it could be a total disaster.
>
>Dan H.

You do not need a score for other moves and you only need evaluation that tells
the computer that 50 plies without capture together with some other conditions
is bad for itself.

The question if it is a good idea is another question and I do not think that
it is productive against computers and the interesting game for me is comp-comp.

Uri

Uri



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