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Subject: Re: Crafty 16.2 and learning data

Author: Michael Marziale

Date: 14:53:20 12/26/98

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Thank you, sir.






On December 26, 1998 at 17:23:06, Robert Hyatt wrote:

>On December 26, 1998 at 13:34:50, Michael Marziale wrote:
>
>>For starters, I think Crafty is neat and I like the idea of allowing people to
>>contribute data to it.  I'd like to do that as well as discover how to make use
>>of the learning Crafty has done via ICS and whatever else has contributed to its
>>strength.
>>
>>What kind of data should I contribute and how is it done?  And where are the
>>learned data available?
>
>
>There is a file "book.lrn" that it updates as it learns (it also updates
>book.bin, but this is non-portable) and which can be given to others.  If
>someone sends you a "book.lrn" file, all you need to do is this:
>
>rename book.lrn to something else (I will call mine learn.dat)
>start crafty and type "import learn.dat".  It will read in that
>file and pretend that it plays each game, and will update its own
>book.bin and book.lrn files...
>
>There is a learn.dat on my ftp site that is fairly current.  Just download
>it and import at and you'll make your program think that it has played tens
>of thousands of games and learned from them...



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