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Subject: Re: Are you planning to make an SMP version of Falcon?

Author: Peter Berger

Date: 14:33:42 07/13/04

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On July 13, 2004 at 04:33:02, Omid David Tabibi wrote:

>On July 12, 2004 at 18:14:15, Jorge Pichard wrote:
>
>>On July 12, 2004 at 17:05:01, Omid David Tabibi wrote:
>>
>>>http://www.cs.biu.ac.il/~davoudo/games/pgn/games.pgn
>>
>>Are you planning to make an SMP version of Falcon?
>
>It was almost ready for this year, but we were too busy with the organization to
>manage a parallel system. But next year I will surely participate with Deep
>Falcon.
>
>Entering this tournament with a single processor machine is meaningless. You are
>much better than your opponent, and get crushed by his speed (e.g., see Falcon
>vs Crafty).

That's a misjudgement Omid IMHO - at least concerning the game against Crafty.

Bxh6 was great and shows that your specalutative evaluation can work extremely
well. It also showed some tactical problems with Crafty - Rd1 was actually
completely overlooked ( null move issue?)

But Ra5 that lost the game for you - is it really a a search issue ? How about
Ra8 that spoiled the win?

I can easily reproduce Crafty's moves on my single-CPU notebook so it is not as
if the speedy hardware was a significant factor in this game.

I think knowledge in kingsafety can look very impressive, but it is also missing
knowledge in evaluating the endgame that hurt Falcon.

Add some IMHO at random points - it's a bit late :)

Cheers
Peter






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