Author: Frank Phillips
Date: 00:44:14 07/14/04
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On July 13, 2004 at 22:14:15, Dann Corbit wrote: >On July 13, 2004 at 17:51:23, Fernando Villegas wrote: > >>Besides the groups you mentioned we need a third group by the program that >>should have won, but were sadly unlucky and did not. >>You can even use this kind of clasification to save the money and time expended >>in real, unuseful competitions. Even no-comers can be included: "my program did >>no win because it was not there. Unluckily, I could not go for lack of money, >>but if..." >>Or: >>"I did not win because I have not a program at all". >>That would be my reason to be included in this third group. > >We can do like the auto manufacturers do. Have a "class" for everything. >We may wonder how a car that costs 1/3 of a million dollars can be the "cheapest >car" -- simple, it's the cheapest car in its class. All you have to do is >invent enough classes so that every program is in its own class and every >program becomes world champion! > >That will include (of course) the 'no program' class, along with 'I am starting >to write a program' and "firecracker chess" where you throw firecrackers at the >chess board and whenever a legal chess move is made, you stick with that move. > >We can have "One transistor chess" that disallows all programs using more than >one transistor to compute the moves. > >Then there is Eiffel chess. Not using the Eiffel language (which nobody cares >about anyway) but using the Eiffel tower as a pawn. Of course, we'll need to >contract someone to build the rest of the chessmen. We'll also need some >cutting torches and cranes to make the pieces easier to move. > >And don't forget Gothic chess. No, no, not the patented thingy by Ed. Of >course, I am talking about where people who play this game dress in black and >feel depressed about everything and paint their faces to look like "KISS" is >still popular or something. Brilliant. 1. And of course WCCC chess with the human element, where the humans have to actually move physical pieces on a real board for the computers and input the opponent's move made on the board via mouse or keyboard - oh and press a clock :-) 2. And the traditional: if-only-I-had-played-better-moves-then-I-would- have-won-you-were-lucky, chess.
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